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Game · Android · Arcade

Orbit Rush

Full-3D endless arcade — one thumb

Orbit a planet, tap to slingshot toward the next, and chain gravity-jumps forever. A fast-paced full-3D endless arcade game for Android where every visual and every sound is generated in code at runtime — no external art assets at all.

Free to play · ads and in-app purchases
Orbit Rush

What you get

  • One-thumb control: orbit, tap, slingshot, repeat
  • Full 3D, portrait, built for Android ARM64
  • 100% procedural art and audio — planets, textures, music and SFX generated in C# at runtime
  • Neon synthwave presentation
  • Fully offline
  • AdMob + in-app purchase monetization

Built with

Unity 6.4 C# IL2CPP Built-in Render Pipeline

Licensing

Free to play. Supported by advertising and optional in-app purchases.

Every deployment we hand over keeps its credentials in encrypted environment variables — never in source code.

Everything is generated in code?

Yes — planets, textures, music and sound effects are all produced in C# at runtime. There are no external art or audio files to go missing.

What devices does it target?

Android ARM64, portrait orientation, minimum SDK 26.

Does it need an internet connection?

No, it runs fully offline.

Interested in Orbit Rush?

Tell us how you'd like it deployed or tailored — we'll come back with a quote and a timeline within one business day.

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